“Clockwork Magician and Healer powers are nullified if they're near an Anti-Magic Field.”
The Anti-Magic Field is a trap that renders magic-users unable to cast spells. It only affects Magicians, Healers, and Mute.
Effect[]
When a Magician or Healer is within range, the Anti-Magic Field trap casts the Anti-Magic effect, rendering them unable to cast elemental earth magic/heal fellow Clockworks. The effect lasts for approximately 5 seconds.
Description[]
New trap description: "This trap prevents magic from being cast within a radius."
Archineer Hall description: "This trap creates a field that neutralizes enemy spells in an area. This is very effective when faced with Magicians and Healers."
Trivia[]
- In the DS version, Mute is not affected by the Anti-Magic Field. This could be because he is more stable than Magicians and Healers, or it could be a erroneous mistake. This is not present in the remastered version, however.
Language | Name | Meaning |
---|---|---|
Spanish |
Campo Antimagia |
|
German |
Antimagiefeld |
Anti-Magic Field
|
Traps | |
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Traps | Acid Tripwire • Anti-Magic Field • Freeze Snare • Deep Charge • Weaken Touch • Splash Mine • Broadsword (unusable) |