Lock's Quest Wiki
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{{Image|Screenshots of Day 72.}}
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{{infobox day
 
{{infobox day
 
| area = [[Tarn Highlands]]
 
| area = [[Tarn Highlands]]
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| buildtime = 03:00
 
| buildtime = 03:00
 
| battletime = 03:00
 
| battletime = 03:00
| enemies = [[Elite Soldier]]<br>[[Silver Archer]]<br>[[Silver Knight]]<br>[[Silver Brute]]<br>[[Silver Shielder]]<br>[[Silver Healer]]
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| enemies = [[Elite Soldier]]s<br>[[Silver Archer]]s<br>[[Silver Knight]]s<br>[[Silver Brute]]s<br>[[Silver Shielder]]s<br>[[Silver Healer]]s
 
| previous = [[Day 71]]
 
| previous = [[Day 71]]
 
| next = [[Day 73]]
 
| next = [[Day 73]]
 
}}
 
}}
'''Day 72''' is the first day [[Tarn Highlands]] and the 72nd day overall in the game [[Lock's Quest]]. [[Silver Soldier|Silver Soldiers]] upgrade to [[Elite Soldier|Elite Soldiers]].
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'''Day 72''' is the first day in [[Tarn Highlands]], and the seventy-second day in ''[[Lock's Quest]]''.
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== Overview ==
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After [[Lock]]'s efforts in taking out the explosives, all of [[Marshe Lowlands]] begins to flood, destroying the [[Clockworks]], walls and the [[Source Well]] there. [[Heathern]] and her forces find another Source Well, located in Tarn Highlands, so they begin to set ground here, as Clockworks are sure to attack. Lock is tasked to build fortifications.
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In battle, [[Silver Soldier]]s will upgrade to [[Elite Soldier]]s, and this marks the beginning of the [[Elite Clockworks]] arc. They are basically much stronger versions of the original Clockwork models, as well as [[Silver Clockworks]], they drop much more [[Source]], but move faster, deal much more damage and require much more firepower to kill. During the player's time in Tarn Highlands, the player should get the [[Damage Helper]], which increases the damage of nearby [[Turrets]]. This is especially useful when combined with the [[Range Helper]], making it an overpowered defense. For building strategies, build near the Source Well. At the southwest side of the Source Well, build two [[Burning Splash]] turrets and a [[Basic Turret]] in the middle, with 1x1 walls connected in-between. Then, at the southeast sides, fit in a Basic Turret and a Burning Splash with 1x1 wall connected in-between. The player will have no way out of the base, but this is a good strategy to use. Then, fill the base with Range and Damage Helpers (if he/she has got it, if not yet, use [[Repair Helper]]s, or leave them out to save up [[Source]]). For the right side of the southeast side, don't put the Damage (or Repair) Helper next to the Range Helper, put it one square away so the player can repair the turrets and if they take damage. Then, put some [[Freeze Snare]]s right in front of the walls, put three of them, then place some [[Weaken Touch]]es, then place some [[Acid Tripwire]]s near the Weaken Touches, but not underneath them. Then for the southeast side, place a line of Freeze Snares and Weaken Touches, then scatter parts with Acid Tripwires, then stop when you get to the point where you cannot place anything at approximately two lines of panels, near the broken bridge. Also, place two Acid Tripwires near the west entry point, but not directly at it, so groups of Clockworks that come from either the northwest or northeast points, then walk down south, they can get weakened up. Then, skip to battle.
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In the battle, Clockworks will be mixed up of silver variants of the original Clockworks, as well as the new Elite Soldiers. Have the traps and turrets do all the work, and have Lock repair any damaged walls. The battle will start of with pairs, but larger waves will be thrown in.
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== Enemies ==
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{|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
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|-
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!Image
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!Name
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!Frequency
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|-
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|[[File:Elite Soldier Idle.gif]]
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|[[Elite Soldier]]
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|Common
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|-
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|[[File:Silver Archer Idle.gif]]
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|[[Silver Archer]]
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|Common
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|-
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|[[File:Silver Knight Idle.gif]]
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|[[Silver Knight]]
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|Common
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|-
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|[[File:Silver Brute Idle.gif]]
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|[[Clockwork Brute]]
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|Less Common
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|-
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|[[File:Silver Shielder Idle.gif]]
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|[[Silver Shielder]]
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|Common
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|-
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|[[File:Silver Healer Idle.gif]]
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|[[Silver Healer]]
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|Less Common
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|}
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== Gallery ==
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<gallery>
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New enemy elite soldier.png
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</gallery>
 
[[Category:Days]]
 
[[Category:Days]]
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[[Category:Days in Tarn Highlands]]
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[[Category:Lock's Quest]]
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[[Category:Tarn Highlands]]

Revision as of 18:19, 28 September 2020